ZenfoldorVGI said:
Bogus dude. If you're going to call someone lazy, it implies that their work is lazy, not their business decisions. If you meant that, you should have explained. Also, since when is making money considered lazy? I think this decision was obviously done in order to get the game out quicker, so it could make money, and perhaps a profit, instead of being strangled financially by a mired and slow development process. This decision was obviously made due to the efficiency of having two teams working at once in order to meet a release date, which is already late. If this PS3 version suffered for it, then it suffered in order to obtain profit, not because Platinum just didn't feel like doing it, or whatever you've implied. Come ON bro. You can't use such simplistic logic as "lazy" to describe things that you haven't thought out, like this. I hate to single you out, but yours was just the first post that was new enough to talk about. It's not only insultive and unfair, it's deceptive and factually incorrect, and you already know it. If you mean something that isn't what you've obviously implied, then you have to explain it from now on, or it reflects poorly on you. Let's just drop it, honestly. |
See, I don't understand how you put words in my word by telling me what I'm implying. I appreciate the look into what I was thinking. Obviously it's more financiallly sound to rush out a product to save on development time, but then you're going to lose many PS3 sales. Just look in the thread, and I'm sure it'll get pushed aside when it launches near every other Q1 2010 title.
And yes, I'd consider trying to get the game quicker rather than push it back (which they've already done) to have a finished product. I'm not saying it's all on their work, I'm sure Platinum is pressured to get it out fast and of high quality, but also the decision to pass it off to Sega because they can not do it (or did not want to like in Valve's case).







