@ Twesterm
I guess what I don't understand is how it's any harder to scroll down a list than it is to stroll down an aisle, considering retailers don't post user reviews and ratings on their shelves. Nor do I understand why the existence of free software and demos is portrayed as a bad thing when it's completely separate from the paid offerings. You'd think a well-stocked supply of free software would be a good thing.
If your point is that you often need to get information from a web site or a friend's recommendation before you can find a good game, it stands that you often need to do the same to find a good retail game. The difference is that you can simply punch that recommendation into a search field and get it instead of driving to a store, asking a clerk or rummaging through a bin, and hoping the game you're looking for is in stock.
Personally, I just pick the category I'm interested in and scroll down the page looking at user scores and reviews. I don't need a GoNintendo, an IGN or a VGChartz to find good iPhone games like I do with my DS.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







