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Honestly the mindset associated with this title since it was announced has gone from whimsical to flat out disturbing. That said the reality has not changed in the least. We are talking about a new intellectual property. Based on a radically new concept. Which ironically comes with a higher price tag thanks to technology that is, and will almost always be proprietary to a single game. The reason it is ironic is because the titles greatest potential strength the gimmick attached is also the throbbing weak spot.

The history of Nintendo peripherals is a sordid tale of epic failures. Let me toss out a few names for you. SuperScope, Four Score, Power Pad, Rob the Robot, Power Glove. Notice how all those peripherals are unconventional. They all received negligible support past their primary offerings as well. The most successful peripherals they produced were actually modest, and packed with the games. Further more they did not impair standard gaming. Things like the rumble pack.

The point I am making is this. There is no reason other then the faith that Nintendo does not make mistakes anymore. However history has shown that this scheme is a disaster waiting to happen. The concept behind the game is untested there might not even be a market for this game. Then you have the competition with more conventional games.

The game can either be a great success, or an abysmal failure. There is little middle ground either there is a market for it, or there is not a market for it. Nobody knows if there is a market for it. So why assume their is a market for it. Brain Training is hardly comparable, and neither is Wii Sports. That said I would err on the side of caution.

I predict a flop only since Nintendo has flopped me a few times already, and this game with its peripheral feels exactly the same to me. Wii Fit has all the defining characteristics. I have come to expect this from a console manufacturer that desperately wants to market peripherals. Even if they have no intention of supporting them.

Day 1. 5,000
Week 1. 20,000
Month 1. 50,000