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This is an awesome feature that will TRULY create bridge titles that appeal to both new and experienced gamers.

I'm really excited about this feature and I'm glad that level designers will be making levels more challenging.

I'm anticipating this feature being used in the next Zelda. Now the dungeon designers can truly set out to stump us with formidable, mind-bending puzzles. Zelda games can be hard again for old school fans like me. Can't wait!