RageBot said:
I have been smoking Xenogears, Final Fantasy Tactics(Please, one of the best games ever, but the story is mediocre), Planescape: Torment, Xenosaga and Chrono Cross. Now i'm gonna explain to you why KotOR's story isn't deep: -There are no characters who are really deep and important to the storyline - none.(Bastila much?) -Most of the game you're going to random places (the four planets, and even in the last one there's no development to the story).(The game is character driven and non-linear. All of Biowares games are. That is why the story takes place during either random or preset events. The main storyline is never the "story," in any good storybased game. For instance, in FFVI, the main storyline was "Stopping people from killing the world." It's the things that happen inbetween, and the journey with those characters that make the real meat of the story. The small sidestories and character development that make it great. By your logic, no Tales game could ever have a good story, because the arcs are generic, but the caracters are great. Character development is the most important part of narrative. That and atmosphere, and KoToR has atmosphere galore) That said, the main storyline in KoToR is great also. Most WRPGs never were about a deep, main storyline, they were about RP, and options, and about choosing your path and reaply value, not about a deep, character and plot driven storyline. KoToR has both, that's why it's so great. |
BS, in other words. You're just a PC fan who wants to make it seem as if all the good story driven games are on PC. The best story in a game I've played is Hotel Dusk. I bet you'd agree if you'd played it, and know anything about literature and atmosphere, but you probably don't judging by this post.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.







