| Garnett said: Your putting ALOT of hope into Natal, If MS can market the hell out of Natal in ALL Area's then it might have some effect, i just don't see moms going out to the store to spend $200 on a system with only a few games, and the Wii can support more than 2 people, its a party system , Natal from what iv seen can only handle 2.
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It can handle up to four.
All of the key image-processing is done by Natal's in-built silicon, leaving the Xbox 360 free to power the game itself, and you would think that processing up to four different skeletons simultaneously could impose some kind of performance hit. "If you're going to be tracking all 48 points, it's going to be a little more on the processor than just one person," reckons Tsunoda. "And you can do up to four, but it's not going to be hugely processor-intensive either way."
http://www.eurogamer.net/articles/digital-foundry-vs-project-natal-article
So, one device, four people can play and use all the features, voice, motion, and facial. No controllers needed for each person playing.







