@Silicon: Actually digital distribution doesn't remove the real problem, which is high cost of development. And, pursuing the "art" is nothing but ramping up the cost and going towards smaller audience.
The only way to go around the issue is to expand the audience and lower the dev costs. Biggest enemy for "art in videogames" is the "art in videogames".
@Spummbuddy: I do agree that when talking about videogames as art, the element of art has to be in the interaction and how the control over the content is given to the player.
Problem in the OP was that it was rather typical rant about "system X doesn't have the games i want". Whether that was your intention or not, it still was what the OP seemed to hold inside.
Anyway, after reading your "explation post" you obviously wanted to complain about the lack of originality and creativity in games, which more likely will increase when popularity of gaming grows.
Everyone has their opinions, but personally i'm not disappointed at all with the new game ideas on Wii. The implementation of Wiis controls in the "old idea games", however, have been a little disappointing in quite a few (3rd party) games, mostly because they have "had to put the motion controls into the game".
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







