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okr said:
Welcome to VGChartz.

The thread title and your statements are somewhat contradictory. I've seen this before in similar discussions about games or other art forms (movie/music/literature):

Complaints about the mainstream taste slowly taking over a industry - which is a wrong statement imo as the mainstream taste always dictates the general direction by default/from the beginning, but it's the mainstream taste which is constantly changing over time - are just used to illustrate the actual statement, which usually is: I play the more original games than the mainstream and other people should play more original games as well, i.e. "my taste is better than yours".

You'll find plenty of originality in any art form if you search for it, and it's always based on personal taste of course. Little King's Stoy, Okami, Muramasa, Katamari Damacy, LittleBigPlanet, Patapon, LocoRoco, Scribblenauts, Machinarium, AudioSurf, The Whispered World, Edna & Harvey: The Breakout, World of Goo, Braid, Darwinia are just a few games from recent years (or even this year) which I think are very original.

Games which do not represent the mainstream will always exist and they will become part of the mainstream over time. If they are good they will even become influential. The Secret of Monkey Island was original in 1991, today it's mainstream and at least 50% of today's p&c adventure games are heavily influenced by it (and other LucsaArts adventure games from the early 90s). Same with many other classic games such as Lemmings. They were new and original yesterday, they are mainstream and (sometimes) influential today.

this post is absolutley correct


there will always be a market for artistic games, and you certainly shouldnt be complaining if you have a wii, which seems to only have wierd shit on it (and i say that in a good way): boom blox, no more heroes, mad world, zakk and wiki, just to name a few.  now, if only we could get some more fps's...