| noname2200 said: The problem is that there isn't, at least not at the levels you can reach without modding the game (level 30 or so). The best blaster rifle I can remember ever getting was a 3-14 base damage (19-20 Crit., fully upgradeable) blaster. There are some with higher base damage, but those aren't upgradable, and usually only critical at 20. By contrast, a certain Mandalorian blaster does 6-16, Crit 18-20, fully upgradable. |
You don't have to mod the game to get better blaster weapons - the drops are just so random they might screw you over if you're doing anything outside of a pure Consular. For instance, here are some rifles I ended up with on my last playthru:
Verpine Droid Disintegrator
2d10 + 2, + 3d10 against droids, crits 20 x 3
Zersium Rifle
2d12 + 1, crits 19-20 x 2
Heavy Repeating Rifle
2d6 + 1d10, crits 19-20 x 2
And all of those are fully upgradeable except the droid gun (can't use power packs).
Warning: The preceding message may or may not have included sarcasm, cynicism, irony, full stops, commas, slashes, words, letters, sentences, lines, quotes, flaeed gramar, cryptic metaphors or other means of annoying communication. Viewer discretion is/was strongly advised.







