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1. A lot of the levels are pretty similar in 1 and 2, more a sign of the times than anything. Though it had it's ups and downs, it's wrap arounds, it's moving, it's ice, it's giant... alright, realistically, it had a hell of a lot of variety for what it had to work with. Ask anyone who played Mario 3 if they were suddenly blown away by world 4.

2. No comment on this one, and no comment is necessary. Particularily if you think, in the grand scheme of things, the game was too hard.

3. Choice. You could chose when to warp, choose what powerup to help you, chose what area to go to, chose to accept the bonus levels. Not replaying them may have been minorly annoying, but that choice didn't exist beforehand in the other 2 games. Also, with the airships moving around, the levels that you ignored for being on a side path suddenly blocked your way.

But yeah, your opinions are valid, just horribly horribly wrong :). No one can make you like the game, without arduous effort and torture, but many will struggle to see why you have it so low.



See Ya George.

"He did not die - He passed Away"

At least following a comedians own jokes makes his death easier.