Alterego-X said:
The "historical trends" argument is usually wrong, if people connect it to irrelevant coincidences, and call it the cause-effect relation, without detailing the relation. For example, claiming that since shark attack and ice cream sales increase in the same months, ice cream attracts the shark, (instead of looking for a reasonable common cause, in this case, the summer season) You did exactly the same with suggesting that that historical first releases might have caused long term successes, without explaining the connection. Please, explain, why do you think that releasing early gives a significant advantage? |
OMG. You picked that up! I'm impressed.
So my 1st and 2nd points are using contradictory arguments. In fact my 2nd point is using the argument I tried to disprove with my first. I don’t for a second believe in historical points, but I was just thinking of covering my bases. This is what I mean:
If he says he expects no 1st launch because of historical then my 1st point is showing how the historical argument is very weak. I put the 2nd point there so that IF Nintendo were to go historical (which doesn’t make any sense) then why not copy the only twice-in-a-row-successful company in history?
You could probably have picked up that I don't think the 2nd point is significant since I didn’t deliberate on the point at all. If it was a serious debate I would’ve put point 2 as a subargument to point 1.
Capiche?







