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Onyxmeth said:
vlad321 said:
 

The arguments are also not selective at all. I did the math for you, with piracy the devs get 50 bucks and with tradeins they see 60, the initial buyers. Anything afterwards they don't see. Please, stick to the math. How is it any different. Show me and back it up.

Come on man. You know you're my buddy Vlad so I won't be harsh, but come on! Obviously with piracy, only one copy would have to be sold and then uploaded onto the internet to spread to every torrent site on the net. Hypothetically, it only takes one copy to spread to the entire PC gaming population. One used copy however, could never spread to the entire console gaming population. A single physical copy can only travel so fast and to so many people. To create a viable used games market, a certain amount of new copies have to be bought first.

That is how it's different.

So trade-ins are just a smaller scale of piracy. I'm willing to buy that. But it's still very similar. Piracy on a smaller scale is still piracy. If piracy was reduced to 90% would you still call it piracy? I think so.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835