Maelstrome said:
i am a fighting game fan. but i do admit fighting games tend to be somewhat generic in the first game if its not a spinoff. characters tend to be templates. story is there but may be easily ignored(still true for most fighting games.) what point are you getting at? |
Street Fighter was never a shallow fighting game. And story has nothing to do with anything. I'll give you an example of how I'm defining depth in a fighting game:
Compare something like Mace: the Dark Age to Soul Calibur and you'll see. The fighting mechanic in the former isn't as fully fleshed out and realized, the characters don't have as many moves, and the subtle nuances in the gameplay that encourage fighting with strategy as opposed to just slugging it out just aren't there.







