Erik Aston said:
|
You missed my point there, it being that even if SMG had a too high entry barrier being a 3D Mario, the system as a whole has always had a low entry barrier for a vastly overlapped amount of people. IE they bought a Wii anyway for other games (Wii sports, Mario Kart Wii, other Mario spin-offs).
Let's say that NSMB Wii is marketed very well as a fun, 4x multiplayer, easy to get into game for the family sporting Mario. For many people that happened yet, and that's Mario Kart, and they already bought a Wii.
Nostalgia will kick in for many that were on the fence, my doubt is how many of them there are when compared to the present Wii userbase.







