By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@wyvers

Fighting games will have to be realistic if they use full body motion control. No jumping 10 feet in the air, flipping five times, then defying gravity and going through your enemy like a spear.

But, if there was unrealistic moves like...
"double flip uppercut fake 360 side kick combo"

You would say "double flip, fake" as you jumped and did a spinning side kick and did an uppercut with your arm simultaneously. I could do that in under one second, provided the voice recognition was advanced enough to pick up word said very fast.