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.jayderyu said:
WiiFit+ should have been the game that WiiFit was. Since as many have said a replacement I find it difficult that the primary consumer will pick this up since it's incremental. Nintendos own use of BOS says that people don't buy a product after it becomes good enough. So was WiiFit good enough?

Wii Fit is also a disruptive product though. As a Fitness product, it's extremely low-end. By making a fitness product with new values and bringing it upmarket, it can disrupt the fitness industry (which as a whole is bigger than the games industry, that's why there's so much potential in fitness gaming).



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.