| .jayderyu said: WiiFit+ should have been the game that WiiFit was. Since as many have said a replacement I find it difficult that the primary consumer will pick this up since it's incremental. Nintendos own use of BOS says that people don't buy a product after it becomes good enough. So was WiiFit good enough? |
Wii Fit is also a disruptive product though. As a Fitness product, it's extremely low-end. By making a fitness product with new values and bringing it upmarket, it can disrupt the fitness industry (which as a whole is bigger than the games industry, that's why there's so much potential in fitness gaming).
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







