| JaggedSac said:
Bungie’s quest for global domination has always been well documented and the company has been quite vocal about it. Their latest offering which forms a solid beginning in the Halo series is the biggest game Bungie would have worked upon. Their Senior Talent Scout, Teresa Duke, claims to be looking out for Senior Software Animation Engineers because “we (Bungie) are going to do things we have not done before nor has anyone else.”
Their Web site also holds a few curious positions. One of them is that of a “Player Investment Design Lead,” whose description is as follows:“The Player Investment Design Lead directs a group of designers responsible for founding a robust and rewarding investment path, supported by consistent, rich and secure incentives that drives player behavior toward having fun and investing in their characters, and then validates those systems through intense simulation, testing and iteration. Responsibilities: Designing the mechanics which drive in-game player reward and incentives.
Looks like they are adding a CoD like perk system or something. Wonder what they are talking about for the animation stuff that they have never done before. |
The very idea of being CoD-like negates the possibility of it not having been done before.
Wonder what it could be.








