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Onyxmeth said:
Akvod said:
Onyxmeth said:
Akvod said:
Onyxmeth said:

Oh my bad. Didn't see that. I don't understand the point of the question though. This isn't exactly the mirror image situation of what was presented in the OP. Americans do buy JRPGs. It's just that the series they prefer don't happen to be on the 360. Something is telling me Americans will buy JRPGs once the one they want, Final Fantasy XIII is released.

Also, American 360 owners may not buy as many of the offered JRPGs, but they still buy more than the Japanese 360 owners do. Maybe the question you should be asking is why more Americans like the 360's JRPGs than the Japanese do? Why did Blue Dragon, Lost Odyssey, Star Ocean 4, The Last Remnant, Infinite Undiscovery, Eternal Sonata and Final Fantasy XI all sell better in America?

Why can't the same apply to the Japanese?

You do realize that the 360's install base in America absolutely is HUGE compared to the obsolutely tiny install base in Japan... and still taking that to account, the Last Remnant sold almost the same ammount in Japan and the US.

 

What are you talking about? The argument had nothing to do with one particular console not selling american games in Japan. It's all consoles and all handhelds. Let's not get off track here. Your question regarding only the 360 was a goalpost moving question because you knew americans do buy JRPGs, so you used a weak link to prove your point. Regardless of which platform Americans buy their JRPGs on, they still buy them. There's no refuting this. The Japanese do not have a chosen platform they do buy american games far more on. It's widespread across every platform.

Install base is irrelevant to the discussion. Bottom line is, there are more americans interested in the 360's JRPGs than there are Japanese gamers interested in them. If more Japanese gamers were interested in them, they would sell more there than they have. It's really that simple. Almost every one of those games has been advertised and bundled out the ass in that country. They are completely exposed to that public, even far more than they are in America.

You do know that the population in America is huge. And the install base does matter because percentage wise, Japanese 360 owners buy more JRPGs than Americans. To not take into account install base and population is absolutely stupid. You can make it seem like America is a top leader in many things, when it's only a small fraction of the entire population.


If consoles, genre, style, etc were not viable reasons as to why Japanese gamers don't want to buy American games, then it should also apply to America as well. If none of those things matter, why is it that the 360 install base in America doesn't buy JRPGs, when so many of them have been coming to them, either exclusive or time exclusive? Again, according to you, Americans should be buying JRPGs. Then why not the 360 owners?


Could it perhaps be that the majority (PERCENTAGE) of 360 owners don't like the genre itself? The style? The game mechanics?

Well according to you, none of those reasons are viable. They must be xenophobic, racist, and nationalistic.

Percentage does not equal a hard number of individuals. If the Japanese were being offered the JRPGs they wanted on the 360, they'ed buy the console for them. These are not the JRPGs they want enough to buy a console for, same as their american counterparts.

I think you're being unfair comparing Japan's nearly entire gaming population to simply the actions of american 360 owners. It's not a fair comparison at all, and the only reason you're singling out the 360 is because you know there are a large amount of americans buying RPGs on other consoles/handhelds. It's very simple. The JRPGs the 360 has gotten are not wanted by the mass populace. None of them reviewed particularly well, were advertised particularly well, stood out in any significant way or did much but tread the beaten path. When Final Fantasy XIII sells 200K on the 360 in America, I will bow at your feet and say you were right all along.

Just to end this silly argument though, let's just say "yes, 360 owning americans are nationalistic". Now explain why in Japan, almost every successful game is Japanese developed and in America and Europe, games from all regional origins have an equal shot at success. That is the real argument here. No need to break it down by console. Just explain to me why every other region seems to be completely open to offerings that are not directly made by their particular country, except Japan. America and Europe embrace games from everywhere. Japan does not. If it's not nationalistic behavior, then explain to me what it is.

If the Japanese and Americans don't buy JRPGs because there's none they want, why is it that with the Japanese it's just a matter of the genre going through a slump, and with Americans, it's not a matter of a xenophobia and racism?


I pointed out the 360 because the PS3 has a weak JRPG library in comparison to the 360. There has not been a single Square Enix game released on the 360. If we're talking about HD console gaming (which I assumed  the thread focused mainly on. Bringing up games like GTA  IV) then I have to bring up the 360.


Still, it doesn't matter if I do single out 360 owners. Because YOU'RE the one defending the claim that the Japanse aren't buying from a particular genre because of xenophobia and racism, not because of a whole list of other reasons. The same should apply to the Americans as well, to not do so is to have a double standard. You stated that the reason why 360 owners don't buy the games are: "The JRPGs the 360 has gotten are not wanted by the mass populace. None of them reviewed particularly well, were advertised particularly well, stood out in any significant way or did much but tread the beaten path."


Why can the same, save for possibly the reviews (while games like Valkyria Chronicle did get stellar reviews and didn't sell well until the hardcore gaming population had to step up in the US), not be applied to the Japanese?. I mean, Killzone 2 was derided as being generic. ODST as being reused content. We have GoW copies with Dante's Inferno.

As for "let's just say "yes, 360 owning americans are nationalistic". NO you fucking idiot >.< my entire point in bringing that up is that we both know that's not true. We both know that 360 owners don't want to buy JRPGs because college kids that want to get headshots, play madde, and drink game fuel don't want to play with moe anime characters. They don't want to play a strategic game or one that requires grinding and time. It's not because those styles, game mechanics, etc are superior or inferior, it's just different tastes. It could also be because of reviews, advertising, etc. It doesn't matter. The point is that there are a host of different reasons why 360 owners don't buy JRPGs.


Why are we so lazy then, to not think of other reasons why Japanese gamers aren't interested in FPSs? Why are we so lazy then, to remember what a small population of HD console owners there are. The population does matter, because it means that there are fewer potential people to buy those games. That Japanese themselves aren't interested in HD gaming at all, but in hand helds. How the fuck is going towards handhelds and not buying Japanese HD games a proof that they're nationalistic and xenophobic? ?.?


As for the open environment. If it was so open, then again, why aren't 360 owners buying JRPGs? If it is truly open, then it should sell well. If the 360 owners were not predisposed to a particular genre and type of setting, character design, etc then they should be buying JRPGs.

 

 

Look lets just stop the fucking formalitites and talk common sense. Japanese gamers like moe blob shit. American gamers like steroid induced GAR characters like Marcus Fenix. Lets cross them over. They don't sell as well.