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The artists working with console platforms may just be optimizing their in-game resources better. Console developers in general are much better at achieving more efficient results with less hardware resources out of necessity. Nothing new there.

You really can't tell with just a handful of screen shots that aren't even native res frame grabs.

Until I actually play Crysis 2 or whatever Crytek 3 Engine game comes out first on both hardware platforms, my opinion won't change, but I have a hard time not seeing a pretty noticeable gap on a fast rig with a new DX11 card.

Whether that translates to a generational leap in visuals remains to be seen though.

And yes, it would be nice to have something other than Crysis as an excuse to build a decent gaming PC.