TRios_Zen said: Am I to understand from the "money isn't everything" comment, that R* plans on cutting out more than half of it's customers (7+ million that bought GTA IV on 360), with NO fiduciary incentive? Wow, not only did I not realize that R* was a not-for-profit company, I didn't realize how altruistic they are. Truly they do not care about making any money, just doing what is best for Sony customers. Amazing! |
They wouldn't do it if they thought they wouldn't make money. Using exclusivity to create a name for a game can really help in sales and bring in figures that it may have not gotten if it was multi-plat. It's arguable that exclusivity can really help a franchise when you think about franchises like Metal Gear Solid on the PS1, Gears on 360, Halo on Xbox1. Resident Evil on PS1. And to a certain extent; GTA3 on PS2 and FFVII on PS1. Both series really took off when these two games came, and as exclusives.
I can think of more examples like these compared to huge multiplat franchises... Mmmm.... Assassin's Creed... Call of Duty.... mmm... uhhhh.... Need for Speed??
This wouldn't work for GTA, I think it's too late now since GTA4's already here and Multiplat. GTA5 would sell great as an exclusive, no doubt. Perhaps even 8M+ on PS3. However GTA4 has higher sales than that if you add up the two versions.
4 ≈ One