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It all depends on how Sony and Microsoft adapt for the next generation. Both seem to be approaching motion controls in a very different way. Sony's focus seems to be on integrating motion with existing genres (Wii core games), and Microsoft's seems to be on making that controllerless leap (Touch Generations), but the problem seems to be that neither of them really see what is necessary: to abandon the old order completely, which doesn't mean to completely scrap traditionally-controlled games, but that the motion controller needs to be universal on the console, and needs to be applicable for the majority of games

 

It seems to me that Microsoft especially is dragging their feet on this, and Sony's history with EyeToy, etc, doesn't leave them with a bright forecast in that regard. Of course, nothing is set in stone, and both companies could adapt well, or move to meet needs of the market that we may not foresee yet, but that is where Nintendo's prime challenge comes from. The "revolution," is here to stay. Will Sony and Microsoft acknowledge it? Will they stage a counter-revolution? Or will they adapt? Wii 2's performance will be all about the competition's response, as i think Nintendo is going to take a fairly conservative approach with the next console itself.



Monster Hunter: pissing me off since 2010.