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naznatips said:
See, the game was actually a big step back in the series to me. The developers claimed it was more platforming focused, but it was more shooter focused. The multiplayer (which was awesome in UYA) was gone, and the guns were just not nearly as fun. There were too many explosives, and the groovitron was NEVER useful.

So, from my perspective, I understand the score completely. As a fan of the other R&C games, I found this one lacking. It felt rushed and was missing features that it should have had. If he bases scores off of how much there is that can be improved upon then the score completely makes sense. There is a lot that could have been improved upon and was taken away from the previous games.

Now, keep in mind, this is MY OPINION, and I understand that not everyone shares it. I also formed this opinion after about 3 and a half hours of playing the game, and although my opinion about it could change later in the game, any game that takes more than 3 hours to get good is obviously lacking in appeal TO ME.

You are never going to share the same opinion as every reviewer. If I agreed with every reviewer's opinion then I would hate Folklore, which I actually really enjoy. It averaged a 7.7 on Gamerankings but other than its length and lag when switching Folk I loved the game.

 you never used the groovitron? it saved me quite a few times. Especially at the beginning and in the fight arena.



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