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This is quite entertaining, someone asks for advice on making a decision and the responses contain so little on what makes one better than the other. "a million times better"? Priceless.

According to Metacritic DS has a 4% advantage, which is a difference of 1/25. Days of Ruin gets the biggest criticism because it tries to move the story into a more serious territory and the dialogs aren't up to par. Dual Strike had similarly cheesy dialog. If you didn't cringe reading Jake's lines, you should turn off MTV and try reading a book. But not many people cared because the story is so silly to begin with.

Dual Strike was an attempt to amplify the series to justify using dual screens. At any given time you can have 6 CO's, each with half a dozen power-ups and two CO powers and combinations for Tag powers and an additional battlefield and on and on. If this is an indication of greatness, "Batman and Robin" was the best movie in the series by far. It had the most heroes and villains. All of this clutter adds little to your strategy when you are facing "uber" powered bombs and a beast like the pipe-cannon.

Days of Ruin takes out the pizazz, the special effects and the clutter. It goes back to the roots of the series, think "Batman Begins". :) It adds units which add strategy to the game. It forces you to think twice before moving even the smallest unit on the battlefield, because that may be the difference between victory or defeat. Whereas on Dual Strike, you may play like an idiot for half a mission, make mistake after mistake and then release two tag powers in succession and still come out victorious. Don't get me wrong, this is still fun, but not satisfying.

If you are going to put in your two cents, please do little more than claiming "It is not even a dilenma [sic] at all" and provide some reasons.