| Soriku said: I think what hurts a lot is dev time. First of all, you can't expect smaller games to sell if you don't have big games first. Big games allow smaller games to sell as there will be a solid fanbase. However, there hasn't been very huge Japanese games. I mean games that can sell 1 mil+. So far only MH3 is a title that can manage that in Japan. But that's not enough. Next up is FF XIII. Will that be enough? We're already 3 years into this gen and we haven't seen a lot of big Japanese games. This year is the year of MH3 and FF XIII...but it's really just taking too long. The economy doesn't help, either. |
There have been big games. They've just all been on handhelds. And another thing that hurt this gen is how Japanese third parties spend 2-3 years 'waiting around' to make good games for consoles, putting all their major releases on PSP, DS (and a few on the 360). Its no wonder the Japanese public feel alienated from consoles now....what did they have to look forward to in the last few years on consoles aside from a couple XBOX360 JRPGs and Idolmaster?











