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The Japanese market just shifted.. in a strange fashion. Handheld gaming is up and educational gaming like "Learn English Now" (made up title) will sell 400k first day but traditional platformers that sold like that last gen has fallen to the 120 - 200k launch. Its just a shift that will effect the rest of the world sadly. More Japanese devs will focus on easy educational games then their massive RPGs and genres.



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Amazing discussion about being wrong
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