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CGI-Quality said:
Seece said:
twesterm said:
A_C_E said:
I'd say over a million seeing as how you don't really have to be a gamer to play this.

Yeah, but how many non-core people own a PS3 and then how many of those buy games for their PS3 and finally how many of those will know about this game?

Flop is the wrong word but I don't think it will sell a million and it definitely won't make money.

Which begs the question, was it all worth it?

It's always worth it if you're trying to innovate. Sony has taken on the brunt of the expenses, as explained very clearly by Mr. Cgae. I'm sure they don't expect a tidal wave of sales either, but they DO want to bring a new and innovative idea to the industry. Call me crazy but that is FAR more important than just selling 5 million copies.

Luckily for the industry, companies like this still exist. It's one of the reasons I have so much respect for Nintendo, regardless of everything else, they care about innovating.

Really? Is Innovation what you call letting exclusives like Conduit fail, and minigame packs to sell along with 5 franchises that they just basically re-release every gern- Pokemon, Zelda, Mario, Metriod, Smash Bro's

 

Real innovating I wonder what Ninty's only successes will be next year. O yeah I know - Pokemon, Zelda, Mario, Metriod, Smash Bro's and minigame packs.                                                            



"Rainbird: Why don't Nintendo and Microsoft Copy the Sony Blog?

Bagenome:You can't shoot things on a blog, and babies can't read, so I don't think it would suit either one's target audience."

 

d21lewis said:
Honestly, do JRPG makers even realize how hard it is to save the world? That shit is impossible!