Manos said:
If we are talking about sales outside of Japan, then you don't need to think that much. So in this case: make better games = make them less japanese. Cut the anime-crap and ridiculous storylines. Make them less annoying. Quite simple. :O |
I wish it was that simple.
what you call anime crap is one of the poitns that is a "safe bet" on the japanese market (part of the appeal). The ridiculous story is a relative matter, what you consider awesome can be considered stupid in Japanese market. To make a more worldwide appealing story is not easy. A similar thing goes to the "less annoying" factor. It's very relative.
Making games "less Japanese" involves a lot of risks and careful planning. The end product can be mediocre for all regions







