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Kantor said:
d21lewis said:
Avarice28 said:
d21lewis said:
This article tries to make it seem like the Playstation controller (dual shock) came before the N64 controller. No mention of the PSX's Super Nes clone. The N64 controller offered a microphone, analog, and rumble. The "C" buttons were the precursor to dual analog. It was awkward, I admit, but the N64 was the "missing link" between then and now.

one single analog thumb stick and a add-on for rumble for the N64 (what microphone was used for the N64?); Sony's "revision" of the first sony controller now dubbed "dual shock" had two thumb sticks and built in rumble technology.  Obviously looking at both layouts you can tell that sony's layout was far superior to that of the N64 during that generation.  But nintendo did have the rumble before everybodyon consoles (PC had all kinds of tactile feedback options, but of course we are talking about consoles).

PSX controller = Snes Controller with 4 shoulder buttons instead of two

Dual Analog controller= N64 releases with analog and 4 yellow "Camera Buttons".  Sony dumps the original, and doubles the number of analog sticks.

Dual Shock controller= Nintendo releases "Rumble Pak" peripheral.  Sony ceases production of the Dual Analog, and releases the built in rumble controller.

Dual Shock 2 =Sega Dreamcast releases with Analog Trigger buttons.  PS2 comes with controller with EVERY button analog.  It's barely used, though.  I used my PS1 dual shock on every game in my collection, except The Bouncer.

 

Now, Sony set the standard.  I can't deny it.  But as far as console innovation? 

What Sony and Microsoft are both great at is stealing and one-upping.

The reason the PS3 controller was so much like the PS2 was because the GC genuinely had nothing new to copy. If anything, the GameCube was a copy of the Dual Shock. Just with the D-Pad and Left Analog switched around. The Xbox original controller was a slightly more awful version of the GC one (seriously, those black and white buttons are the stupidest idea I have ever seen).

But then Microsoft one-upped the Dual Shock, in a way. It got rid of those god awful black and white buttons, put the start and select buttons somewhere that was reachable, to make it like the Dual Shock, and then made the triggers and analog sticks concave.

DITTO

Innovation is VITAL

but being able to refine something is imo also important

N64 controller may have a rumble pack that you can buy & 1 analog stick

but its SONY that "stole the idea" & then refined it by adding another analog stick & rumble into the controller that made the controller many people love & recogize.

They refined the innovation nintendo did & were more successful

______

With SONY Motion lets see how they do this time, except now 10 years in the future, the tables have turned.



All hail the KING, Andrespetmonkey