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bugrimmar said:
Yknow, I really don't quite get why you're so defensive about that whole thing. it was "impressions" and nothing more. it was a rental, and I did play the full game. Honest to whomever God you want me to swear to.

Anyway that isn't the subject of this thread so I'm leaving it behind. You can look for the thread if you want, but I'm not feeling up to it anymore because of this defensive mindset you already have on.

@Torillian
Yeah, I get that. But I don't see how a 10 hour game can be rated so high against a 100 hour game. In the end of it all, I guess, I just consider that we're "paying" for this thing, and if my 100 hour experience from a game is just as good as from a 10 hour one, I have to give the nod to the longer game.

I absolutely agree that the 100 hour game has more value, but the term replay value only accounts for the incentives the game gives you to play through it more than once, and on its face would not account for the difference between a 10 hour and a 100 hour initial playthrough. 


Honestly, I like the term "value" since it accounts for both, which is what I think you mean by it, I'm just letting you know that for me replay value has a certain connotation and is only a part of value in general.

Using the term value also allows you to make judgement calls on things that aren't included in replay value such as how the game affected you.  On its face Ico is an extremely short game and would have a horrible value, but I gave it a higher score than the playtime would suggest because I so enjoyed Ico and think the the emotional experience is worth something.



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