To solve this problem, Japanese developers need to do what Hideo Kojima, Tomonobu Itagaki (though I don't like him much), and Yoichi Wada have suggested all along: Establish connections with the Western world. Look at the gaming tastes outside of Japan. When you can take them into account, then you get the perfect game. Look at MGS4 for example. That game, in my opinion, perfectly fits in this formula. It's got content that appeals to everyone. Ratchet and Clank also was one of the few American games that got bundled in Japan.
I think Quantum has the potential to do very well, as it looks like a Japanese Gears of War.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!







