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"Also I would be happier to see 20-30fps and get near double the amount of objects on the screen for distance."

That's actually because of the DS itself. It has an on screen polygon count limit that the PS1, Saturn, and the N64 didn't have. So draw distance can only be so far, even if the polygons in the total level are really high.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs