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so whats that mean for breaking even? in another thread there was a breakdown and i think it said usually about 20 bucks per game goes to the developer. so would a typical 360/ps3 game need to sell 1 million copies to break even. that seems insane. that also means pretty much every developer making ps3 games is asking to lose tons of money.



end of '08 predictions: wii - 43 million,  360 - 25 million, ps3 - 20 million

 

Games I've beat recently: Super Mario Galaxy, Knights of the Old Republic, Shadow of the Collossus

 

Proud owner of wii, gamecube, xbox, ps2, dreamcast, n64, snes, genesis, 3DO, nes, atari, intellivision, unisonic tournament 2000, and gameboy