Kenryoku_Maxis said:
1) I didn't say those three base units (Zergling/Marine/Zelot) are 'basically the same'. I said they complement each other in a triange based counter system. If anything, your long analysis once again provided a detailed example of how Terran has a one up on the other races. 2) I wasn't trying to provide an 'excuse' to why games with more than 3-4 races don't have more unique units. Its more like defending games for actually trying to move the genre forward, among the many people who just say 'Starcraft is perfect, everything else after sucks because its not Starcraft'. People provide countless examples, and one major example is always 'Well all the races seem the same and use similar units'. I just provided a counter point showing how not all the races are the same while also showing how the units in Starcraft are unique, but also fit the same specific molds in each race (light infantry, heavy infantry, light armor, heavy armor, light air, heavy air, reconnaissance unit, defense turret, etc). Yes, the units in Starcraft also come with unique abilities that make them different from the other races, but they still conform to their roles as these basic unit types. And to say AOE (or any other RTS, like Red Alert or Company of Heroes) sucks because they don't provide as much 'variety' as Starcraft, is simply ridiculous. In some ways, other RTS games provide more variety and more units. Take Age of Mythologies or Company of Heroes for instance. |
Triangle-based counter system? If you mean like those Rock/Paper/Scissors unit advantages, I disagree. And as for Terrans having an advantage, they may for those types of units, but show me the Terran equivalent of the Carrier? There isn't one. Terrans are great, I love that race, but the Marines' versatility is balanced by other things.
It seems to be like you are contradicting yourself when you say that those three units are not 'basically the same' and then turn around and say they "fit the same specific mold". They're the same but different??
For another example, take your "reconnaissance unit": The Protoss get Observers, which have basically no equivalent unit in the other races IIRC (the Terrans get that satellite ability and the Zerg have Queens' Parasites...).
I'm not saying AoE "sucks" because it doesn't have unique races, I'm just taking issue with your apparent downplaying of the uniqueness of SC's races. The games are very different, perhaps to the point where you are having trouble wrapping your head around the fact that many units just don't have direct equivalents in another race in SC because you are more used to AoE and similar games. (I admit that is total speculation.)
Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.
"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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The old smileys:
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I have the most epic death scene ever in VGChartz Mafia. Thanks WordsofWisdom!







