| theRepublic said: I agree with both of you on this. I've been wondering since the game was announced why they decided to go into the crowded on-rails Wii market when the third-person-shooter Wii genre is basically empty. Sounds to me like an uncreative, extremely risk adverse publisher has hurt this game's potential. |
There was an interview a while ago on gamesindustry.biz where they explained their reasoning. They have a hypothesis that the people open to these games on Wii usually have one of the two other consoles, and they choose to play traditional games on those consoles. Thus this was made as 'something that can't be done on a HD console', and rail shooters don't work too well with gamepads.
Personally, I don't think cross ownership is as high as they believe, and there's also the possibility that those gamers aren't looking for 'something that can't be done on HD consoles', but instead are looking for traditional kinds of games with awesome controls.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







