twesterm said:
I don't think you realize how easy it is to make any of those mistakes... |
"Yamauchi discussed many reasons for the delays with one of them being Polyphony Digital's busy schedule with releases of Gran Turismo 4, Tourist Trophy, Gran Turismo HD and Gran Turismo 5 Prologue during the time of Gran Turismo's development. The company also refused to outsource the game to another developer describing that move as, "unthinkable."
I think it's extremley unlikely that a developer like Polyphony would incur problems to the extent that the development cycle would take 5 years , they have a long history in developing GT games and they probably didn't have many problems understanding the PSp architecture.I think the above quote supports my argument for Gran Turismo PSP being a lower priority projecct , polyphony digital refused to outsource the game in order to maintain the integrity of the gran turismo brand.
I'm not an expert in games development at all , you definetley know more than I do . But there was nothing new about gran turismo psp per se, they were most probably applying tried and tested principles to the development of GT PSP and the hardware probably didn't present itself as much of an obstacle.










