@ routs
No, no. It has nothing to do with the scale of the game or the amount of objects.
The whole game is controlled with the touch screen. Half the time you tap an object to grab it, you'll miss and the character will just walk right past it. There's one challenge where you have to get past a tornado. I wanted to use a shrink ray on it, but instead of shooting it, I ran straight into it and got flung across the screen about 5 times before it actually worked. It can be quite frustrating.
He automically jumps, too. Say there's two platforms close to one another. It'll take several attempts to drop through the gap. And instead of climbing on top of something like a crate, you'll jump over it.
These are things that could easily be fixed and the game would be a 9.5.








