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I don't know, maybe I am biased due to have played the game -and loved it- . I noticed some of these flaws and they bugged me as well.

Yet, in this game's case, you cannot actually blame the game technically. If anything, you should blame design decisions. When you set to sail with 10,000 objects, you are bound to fall flat on the face in some aspects, like graphics, control, AI, etc.

Anyways, you guys might be right; I actually agree with the review itself (although as I said due to design decisions, not technical / implementation problems) it's the score that bugs me...