Darc Requiem said:
I see you convienently skipped my follow up post. Just because they have the space for dual voice tracks does not mean they will use it. SE had the space for voice acting starting in 1997 with FFVII but didn't actually implement the feature until 2001. Optical Disk based JRPGs started featuring voice acting in the early 90s. The game lacking dual voice tracks is simply a Square Enix decision. Lost Odyssey has dual voice tracks BTW. |
Were there even voiceovers, PERIOD, in 1997? No, you say? What about 2001? That's when FFX came out? That's when the first Final Fantasy game had voiceovers? Wait, the first time they had VOs, they included both languages?
What're you getting at?
And don't keep ignoring the fact that the SE VP himself said that the reason dual language isn't on there is because of the 360. You can't cut it any dryer than "With the PS3, we had room to put additional languages on there, but that wasn't possible for the 360. So since we want both games to be equal, we'll just have the keep that feature out"








