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dahuman said:
KylieDog said:
dahuman said:
KylieDog said:

 

 

If you ignore the fact that trying to circle strafe around your target while attacking it, a very old, very classic, very effective way to attack a target in close quaters is impossible to do on the wii since you need aim to the side to turn so you cannot aim for the target at the same time.

 

It may have an advantange in aiming but for movement the Wii controls suck.  Anyone who really plays competitively will know good movement is more than equal to good aim.

uh, hold up, let me pull this one out of my ass real fast,

goto the 6:10 mark then the 9:00 mark, I do stuff like that a lot online, a lot of people do that by now actually, have you even played this game? circling strafe is actually a ton faster on the Wii.

 

 

 

 

 

I saw none of this. At the 6:10 mark is barely a quarter circle and look how many shots it took to kill it and how many blaster marks are on the floor/walls from missing, at the 9:00 mark you aren't even aiming at the thing most of the time, the ASE doesn't need a direct aim to work but if that was a gun most of your shots would be missing since you was facing away from the target.

 

To properly circle strafe (against a moving target especially) you need use a lock on to partly auto-target.  If someone was to set really tight dead zones the lock on could be used as an almost auto-aim too.  That isn't advanced controls.

 

Circle strafing is just one movement of many that is hindered by Wii controls anyway.

I actually only missed 1 shot initially before going into the motion, rest were there because it was already dead so the motion ended, I never missed, there was also a wall next to me, people do what you describe online all the time btw. sigh, fine,

goto the 5:00 mark, now STFU pls.

He never said it was impossible. Just not as easy. That was pretty pathetic for circle strafing.