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Joystiq:

Comparing current hardware to software sales ratios shows Xbox 360 leads with nearly seven games sold for every system. PS3 and Wii, in terms of this ratio, are practically equal, although the Wii has sold 2.6 million more units. The hard numbers:

  • Xbox 360: hardware to software ratio: 6.59 (hardware total sold = 6.8 million; software total sold = 44.8 million)
  • PlayStation 3: hardware to software ratio: 3.58 (hardware total sold = 1.9 million; software total sold = 6.8 million)
  • Wii: hardware to software ratio: 3.44 (hardware total sold = 4.5 million; software total sold = 15.5 million)
The data can be manipulated in numerous ways, but the one factor we feel obligated to point out is Wii Play's impact. Wii Play is considered "software" on the sales chart even though it's essentially an extra for purchasing a Wiimote (the difference between this bundle and a Wiimote without the game is $10 -- should downloadable games count too?). Wii Play has sold between 250K and 300K copies every month since its introduction in the States, accounting for a few million units of the console's software total. Removing that data from these ratios leaves the Wii hovering around 3 games sold per system.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick