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Natal needs to sell for less than $50. I suspect it will be bundled for "free" in the existing console skus. If not third party developers will not support it, and MS doesn't have the resources to develop a Natal library in-house.

If Natal is an effort to increase casual market-share, then I have no interest in it. For some reason developers think that casuals are only interested in mini-games or rhythm games. I would love to see MS or Sony or Nintendo show a compelling demo of a more traditional game using gesture based controls. Maybe one of them will show something interesting at TGS. The Ricochet game looked awful. It didn't matter if you hit the ball or missed it, you seemed to be rewarded with points either way.

Regarding the OP, I expected that Natal would have more than 20 people on its dev team.



Thanks for the input, Jeff.