ZenfoldorVGI said:
Can we have a list of recent multiplats that have been screwed on the PS3 ? Good luck at finding those... DLC are not relevant here we're talking about graphics
Tales of Vesperia - lower native rez
Ghostbusters
Battlefield 1943
Juarez: Bound in Blood
GI Joe - The Rise of Cobra
Last couple of months.
As already said Multiplats are normally build to be on par. Being easier to program and using a familiar architecture is a big advantage for the X360 when development comes into mind. But in multiplatform development, the devs can't use X360 max power and can't use PS3 max power. What I think (My opinion) is that PS3 has more power resources available than 360 but until recently, using them has often been too hard/expensive/time consumming (choose the one you want) for 3rd party devs.
Multiplats are not normally built to be on par. They might attempt that, but usually, the PS3 version is inferior graphically.
To answer my own question, no, no multiplats have been graphically superior on the PS3 that I know of. Many have been significantly graphically superior on the 360. Depending on your definition of "significantly," that's a fact.
Kind of screws your argument, doesn't it?
This is exactly what I'm thinking, if and only if the devs want to do it...
3rd parties aren't making games graphically superior on the PS3. Maybe the could, maybe they couldn't. They aren't, and they probably never will, as you've stated.
They do, however, make games graphically superior on the 360, by accident.
360 has been used as lead platform in...Let's guess 90% of 3rd party multiplatform games.
So, 10 percent(ass pulled stat) of all 3rd party games use the PS3 as a lead platform, and they still haven't made a PS3 multiplat that looks significantly better than a 360 multiplat. Your excuse is that they are trying to be fair.
FFXIII for example with an engine specially programmed to use at least 4 SPU for the graphics (but read the new controversy about the 360 version gimping the PS3 one...)
The FFXIII debacle is over the assumption that Square can't let all the towns/dungeons be available on the PS3, because of the DVD limitation, as well as the loss of 7.1 and a japanese language option. Graphical complaints have been shot down repetedly. There is no evidence that the game ever looked better than it does now. Yes, the game will suffer because of the port, but not graphically as far as we know. It makes you wonder how many 360 games have suffered because of the PS3 port, though doesn't it, and doesn't it piss you off that these PS3 fans are complaining over it, despite the 360 fans being quiet for all these years?
correct use of the past in the sentence... 
Lost in translation
FZ3 looks great yes but I hope that it's not the best the 360 can deliver, otherwise...
Otherwise what? The PS3 will have a slightly better looking game, and time will end? Slight graphical differences don't sell consoles, brotha.
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