LordTheNightKnight said:
The entire funds for SCE, I would presume. R&D on a new system alone can take millions. Redesigning the PS3 itself didn't come free. |
Still, this goes against your OP, where you were talking about the per-unit profit or loss. The profit that comes from controllers, other accessories and software licensing fees scales with the units sold, whereas R&D for the PS3 slim was a fixed cost.
Thus the more they sell the better because a profit that scales goes to cover fixed costs. Wasn't this the matter in your OP? The doubt that increased sales were actually a damage to their finances?







