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Okay, found it: http://www.gamespot.com/wii/action/supermario128/news.html?sid=6174737

[4:24] That's all he can say about Phantom Hourglass today. Instead, he moves on to discuss...what's coming in the next Zelda project. Holy cow.

[4:25] Aonuma has a bullet-point list of features in his head already that he wants to implement in the next Zelda. Miyamoto forbade him from letting us in on the secret, though. Rats.

[4:26] But he says he has a child-like excitement about something new like this, and he wants to let us in on the info immediately.

[4:28] Luckily, he doesn't want us to wait for years on end to receive details on the next Zelda, as we've had to do in the past. What a nice guy.

[4:29] The Q&A session with Aonuma begins.

[4:31] When asked about whether we'll see sequels to either Phantom Hourglass or Twilight Princess, he leaves the possibility open to both.

[4:31] Q: If there's another Wii Zelda, will it have one-to-one sword control with the Wii remote? A: We haven't fleshed out all the gameplay ideas yet, but we're certainly open to possibilities.

[4:33] His favorite thing about Phantom Hourglass? Link can be seen scribbling on his map just as you annotate your own. He didn't even know his staff had included such a small detail, until his son gleefully pointed it out.

[4:34] Continues to answer questions about the multiplayer mode, which has Link fleeing from a number of pursuing statues through a maze.

[4:35] Q: After the lessons learned from Phantom Hourglass, will you continue to apply this philosophy of simplification to all future Zeldas?

[4:35] A: Streamlining the gameplay has been effective so far, but they'll wait for feedback from American and European players before making final decisions.



Tag - "No trolling on my watch!"