I was a little irked by the changes. There was a certain, twitchy nature to the old game with the old scheme. Faced with a set of three Beetles? Click L three times to rapid fire and switch between them, killing all three in about a second. Now you have to think about what you're doing and aim. Same with the ability to sort of OCD-switch through beams, that's gone too.
It doesn't disrupt the flow of the game, but it certainly feels different.

Monster Hunter: pissing me off since 2010.







