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Also, the sidequests are pretty much only if you want to know what the other characters were doing during the main quest with Ceodore.

The only real point to them is whether or not you want them available as party members in the final portion of the quest. They are entirely optional.

 

S-E tries to be slick and add bonus dungeons for you to explore after each DLC so you can find new weapons and armors, but once you start the later chapters those items end up being nothing but a waste of time because they suck bad compared to what you get later on. So you can also waste 1+ hours in those dungeons if you want.

Another thing that makes it seem long is that random encounters are incredibly frequent in this game.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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