Kenryoku_Maxis said:
Do you even know what you're talking about? The 3D 'barrier' is what newer gamers want and what a lot of them got started on. And it has overtaken the 2D genre in populairty in the last 2 generations. Yes, there is something to the whole '2D has more accurate controls and plays more fluid/quicker/etc'. But as for that being the major deviding line keeping people from buying the 3D Mario titles, I doubt it. At least in America, where 3D games are now WAY more popular than 2D. In Japan, perhaps this could be the case, with a mixture of nostalgia. |
Keep in mind that he's not talking about 3d games in general, only 3d platforming.
Obviously 3d works very well for shooter, sport, and racing games, but for a genre that's basically about jumping and avoiding bottomless pits, adding that extra dimension complicates gameplay. Think about how easy it was to jump on an enemy in a 2d Super Mario Bros, but taken into a 3d world it becomes frustrating because you never quite know where Mario is going to land.
Of course now take into consideration that Super Mario Galaxy has you running upside-down and all around those crazy mini-planets. To me it's quite obvious that, while the game is amazing to me and many other Nintendo fans, to a mainstream audience it can be too confusing and difficult.







