RolStoppable said:
The ability to resell a game works as a safety net for the consumer, if he didn't like what he bought. That way he can get at least some of his money back, in case the game doesn't live up to his expectations which easily happens with hyped games among the gaming community. I assume the other guy has been burnt by hyped games before, so it would be understandable if he would only buy it, if he had also the ability to resell it in case he didn't like it. Another point that could be made is that the money a consumer gets from reselling most of the time goes straight back into a new game. So if you take away the ability to resell games from consumers, there will be less games sold as a result, because there's less disposable money. |
Agreed.
@makingmusic
I read the whole blog post before watching the video. I think my point still stands.
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