TheThunder said:
noname2200 said:
dbot said: I agree with Munkeh, I dislike used games as well. Very few publishers/developers are able to make profits this generation and every sale counts. Rentals/used games hurt the industry as a whole. |
For what it's worth, you're right about devs and publishers not making money, and needing to take every sale they can get.
Here's the thing: it's not my problem.
They made a business model in which they are unable to turn a profit despite record revenues. It's not my fault that they're starving in the garden of Eden: I (and hundreds of millions of other consumers worldwide) have already given them money. If they can't make do with what they have, they need to reconsider how they do business, not avariciously search for ways to defy the rules that have been in place for decades! It's not like it's impossible to operate under the modern environment: some companies are doing quite well, even VERY well. Jaffe comes out sounding like a whiner who either can't compete in the business environment, or a greedy SOB who wants more of our money. Either way, he gets no sympathy from me.
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This can't be quoted enough, especially the second part. Bravo sir.
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It is your problem, you are just to short-sighted to see it. Publishers are not in business to lose money. When a business plan is no longer viable, companies change the rules. The used/rental markets are eating more and more of the profits from publishers. They will find a way to stop it, or they will stop making games. There is little incentive to risk tens of millions of dollars on a AAA title if the current model all but guarantees they will lose money.