I understand that some people don't like big budget epic games but nobody is forcing anyone to buy them. Just like with movies you have a choice if you want to go to the theater and see a 100+ million dollar popcorn flick or if you want to go watch a 5-10 million dollar movie. I think it's better to have more choices so I don't understand people who want to eliminate certain kinds of games entirely.
I also don't understand the logic some people have that seem to feel a big budget game means the publisher is going to focus less on gameplay or storyline or whatever, I mean at the end of the day these are still games they're making and because they have so much riding on them it seems pretty reasonable (at least to me) that they would want to make a great game. Does anyone really think that in a development meeting for these games they say "Ok we want amazing graphics but f*ck the gameplay we don't need that"?
To be honest I like the way things are now because companies that make games with large budgets are held accountable for those games, if they make a stinker the chances are they'll pay for it financially and it will lead them to either step up their game or they'll be forced out of the industry entirely. It's survival of the fittest and that's usually when companies do their best. Compare that to budget game makers (or those with medium budgets) who take far less risks and because it takes far fewer copies to break even they are not held as accountable for flops. Simply put there are companies that're thriving on budget titles and it's not because they're making quality games.







